Zephyr Needle [CRU051] (Crucible of War) 1st Edition Cold Foil CRU101 and only if your hero
Description
and only if your hero is Viserai
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Item Rarity: Rare Class: Mechanologist Cost: 1 Action - [1 Resource]: If there are no steam counters on Cognition Nodes
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Mechanologist Cost: 2 Power: 4 Boost
where X is the amount of arcane damage you have dealt to that hero this turn
Zephyr Needle [CRU051] (Crucible of War) 1st Edition Cold Foil CRU101 and only if your heroSet: Crucible of War Edition: 1st Edition Finish: Cold Foil Type: Weapon Subtype: Dagger (1H) Rarity: Rare Class: Ninja Power: 2 Once per Turn Action [1 Resource]: Attack. Go again If Zephyr Needle is defended by a card with [Defense] greater than Zephyr Needle's [Power], destroy Zephyr Needle when the combat chain closes.
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