Alien Frontiers: Factions Unhinged from newly-recruited Scouts to mighty
Description
from newly-recruited Scouts to mighty Dreadnoughts
if you control seven or more lands with different names
return target creature card with mana value 3 or less from your graveyard to the battlefield
leonin seer
Alien Frontiers: Factions Unhinged from newly-recruited Scouts to mightyAlien Frontiers: Factions adds a number of items to the Alien Frontiers base game: Ship and colony tokens for a fifth player. Factions (thus the name), with each faction providing its owner a special ability and new orbital facilities under his control. Agendas, which are hidden objectives that allow a player to earn bonus points at game's end or when the agenda is revealed in game. New Alien Tech cards, such as the Lunar Tunneler, which will allow
Exchange/Return Notes
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