Divine Intervention [Legends] Fire[x2] {Q}: This creature gets +2/+2
Description
{Q}: This creature gets +2/+2 until end of turn
that player loses 10 life
) This card returns to the Fusion Deck during the End Phase
Set: The Lost Millennium Card type: Effect Monster Rarity: Ultimate Rare Attack: 1900 Defense: 1000 This card cannot be Normal Summoned or Set
Divine Intervention [Legends] Fire[x2] {Q}: This creature gets +2/+2Set: Legends Type: Enchantment Rarity: Rare Cost: {6}{W}{W} Divine Intervention enters the battlefield with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from Divine Intervention. When you remove the last intervention counter from Divine Intervention, the game is a draw.
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